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Projects

Ross Harley, John Gillies
Video Art Online: from UBU films to the present
ARC Linkage
2008
Total: $130,000

This project will create, consolidate and link to substantial materials (vidoes, catalogue essays, artists’ notes, resumes, stills etc) pertinent to video art in Australia. By way of a dynamic online video database and online archives, d/Archive will make available works from the 1960s-90s alongside more of the most recent video works. Acknowledging and utilising the possibilities of user-generated and participatory media, d/Archive aims to link artists, organisations and collections together by way of open-source and Creative Commons protocols. This project makes use of innovative ways of exhibiting, circulating, annotating and supplementing video works in the age of peer-to-peer networks.
   
     
Maurice Pagnucco, Phillip Stothard, Chris Rizos, Claude Sammut, Alan Blair, Craig Ryan, Jeffrey Shaw, Dennis Del Favero, Volker Kuchelmeister, Ardrian Hardjono
FARO LS420 high precision measurement scanner and software
UNSW Major Research Equipment and Infrastructure Initiative Scheme
2008
Total: $82,500
   
     
Phillip Stothard, Jeffrey Shaw, Bruce Hebblewhite, Dennis Del Favero, Maurice Pagnucco, Paul Compton, Matthew McGinity
Portable stereo panoramic virtual reality visualisation system
2007
UNSW Major Research Equipment and Infrastructure Initiative Scheme
Total: $99,000

This system will enable research programs in Mining Virtual Reality, Interactive Narrative and Programming Language to collaborate in the development of a mobile 3D spherical projection platform that can be utilized for presentation of ‘mixed reality’ environments, employing immersive interfaces and intelligent virtual characters, able to render true to life experiences.
 
  AVIE  
     
Jeffrey Shaw, Dennis Del Favero, Neil Brown, Paul Compton, Maurice Pagnucco, Andre van Schaik, Craig Jin, Hock Soon Seah, Peter Weibel, Sarah Kenderdine, Tim Hart, John Fritz, Volker Kuchelmeister
Reformulating narrative in virtual heritage using a co-evolutionary model of immersive interactivity
2006
ARC Linkage
Total: $519,000

The application of machine intelligence research within virtual heritage, interactive cinema and the entertainment industries, with its application across a range of new media art forms, home theatre, location based entertainment, and online education, captures pioneering cultural and economic benefits for Australia. This study integrates autonomous machine agent and interface technology with the artistic potential of digital cinema. It provides innovative ways of satisfying the voracious demand for sophisticated content and narrative enrichment in new media and of exploiting the intense global interest in digital forms of entertainment.
 
  Hampi  
     
Jeffrey Shaw, Dennis Del Favero, Neil Brown, Paul Compton, Maurice Pagnucco, Matthew McGinity
TRANSTOR integrated disk storage infrastructure in AVIE and Panocam
2006
UNSW Research Infrastructure Block Grant
Total: $40,000

 
  AVIE  
     
Dennis Del Favero, Neil Brown, Jill Bennett, Maurice Pagnucco
Digital Arts Program
2005
UNSW Contestable Funding for International Strategic Projects
Total: $25,000

The goal of the project is to deepen and strengthen COFA and ENGINEERING'S long term strategic relationship with three key German and US institutions in the field of digital media. It also allows for extending these relationships to other key institutions within Germany. The project focuses on the development of a collaborative research program involving outcomes including an international conference, an exhibition and Book/DVD publication.
 
  Conversations Publication  
     
Dennis Del Favero, Jeffrey Shaw, Steve Benford, Johannes Goebel
Co-evolutionary narrative as machine autonomy in the relationship between artificial agents and human participants in the interactive cinema
2005
ARC Discovery
Total: $219,000

The project develops a series of interactive cinematic experiments adapted from the television work of Samuel Beckett, investigating disquieting moments of co-evolving emotional and physical interchange between human participants and human-like machine agents within theatrical contexts. The experiments are to be presented in iCinema's Advanced Visualisation and Interaction Environment, Scientia Facility
 
Scenario²
     
Dennis Del Favero
Co-evolutionary narrative as machine autonomy in the relationship between artificial agents and human participants in the interactive cinema
2005
ARC Queen Elizabeth II Fellowship
Total: $500,000

The project investigates experimental forms of co-evolutionary relationship between machine agents and human participants in interactive cinematic environments.
 
Scenario²
     
Jeffrey Shaw and Dennis Del Favero
Advanced Visualization and Interaction Environment (AVIE).
2004
UNSW Capital Infrastructure Grants Scheme
Total : $280,000
 
Advanced Visualization and Interaction Environment (AVIE)
     
Dennis Del Favero and Jeffrey Shaw
Interactive Digital Media Matrix.
2004
ARC Research Network Seed Funding
Total : $30,000

The Interactive Digital Media Matrix (iDMM) links national and international researchers in the fields of new media, information and communications technology (ICT), cultural theory and cognitive science. The network underscores the growing interdependence of these four cornerstone fields and their convergent role in facilitating advances in smart information use. The iDMM brings together expressive and technical resources in digital imaging, multimedia, content generation, database architecture and cultural critique. Able to embody significant depth and achievement with contributions from the most aspirant young scholars, the network will address the most challenging issues in the innovative use of digital media.
 
  IDMM  
     
     
Jeffrey Shaw, Dennis Del Favero, Neil Brown, Ian Howard, Ross Gibson, Mark Gugliemetti, Adrian Miles, Scott McGuire, Nikos Papastergiadis, Henry Gardner, Pascal Vuylsteker
240 x 360 degree digital video camera for interactive immersive visualisation research applications.
2004
ARC Linkage Infrastructure
Total : $289,458

This proposal involves the acquisition of a high-resolution 240x360 degree digital video camera and three post-production facilities. The equipment will allow, for the first time, the development of truly global interactive and immersive imaging and projection systems possessing digital capture at 25FPS on a scale to match conventional cinematic techniques. It will provide Australia's leading group of interactive cinema and new media researchers with facilities to employ globally immersive cinematic formats in the research and development of interactive narrative systems, and will allow benefits of these new systems to be realised by the cultural sector and entertainment industry.
 
  240 x 360 Camera  
     
Jeffrey Shaw, Dennis Del Favero, Neil Brown, Volker Kuchelmeister, Nikos Papastergiadis, Scott McQuire, Andy Arthurs
Reformulating museological narrative using three models of cinematic interactivity.
2004
ARC Linkage Project
Total : $128,205

This study aims to dramatically enhance the presentational flexibility of museum information delivery through the application of an immersive system of cinematic visualisation, modeling the integration of three kinds of interactive narrative. By allocating selective agency to both objects displayed and to viewers within a virtual environment, the system allows museum visitors to invest even static artefacts with a range of vivid narrative purpose. Through its installation within a major exhibition of the decorative arts at the Powerhouse Museum, Sydney, the application tests the semantic scope, museological integrity, and the interactive autonomy of the narrative agents foreshadowed in the model.
 
  Conversations@the Studio  
     
Jeffrey Shaw
Navigable cinematic systems. The reformulation of cinematic narrative and the development of next generation interactive technology in new media.
2003
ARC Federation Fellowship
Total : $1,450,370

The Fellowship will launch a major reformulation of the key driver of new media technology, the theoretical innovation and testing of three models of interactive narrative - the polychronic, transcriptive, and co-evolutionary - as well as accelerating development of a new generation of accompanying cinematic technology. Through the design and demonstration of a range of navigable, multi-user, virtual applications that enable the recreation of cinematic meaning from a mass of digital information, the Fellowship will develop interactive technology to the stage where it can be commercially evaluated in a way likely to maximize benefits to Australia.
 
  Tessolating Communities  
Dennis Del Favero, Jeffrey Shaw, Neil Brown, Peter Weibel
Interactive narrative as a form of recombinatory search in the cinematic transcription of televisual information.
2003
ARC Discovery
Total: $241,954

This study investigates the role of interactive narrative in the cinematic reconstruction of televisual information. Through the design of software enabling the recombinatory search of televisual data within virtual environments, it tests the conduct of narrative transcription as a model for interactive cinematic production. The value of the study is set against the fact that while narrative is central to conventional cinema emphasis upon simulation has caused the narrative potential of digital media to be overlooked. Advancing the world's first cinematic concept of transcriptive narrative it seeks evidence of the multi-temporal agency of interactivity as expanded within revisionist cinematic theory.
 
  T_Visionarium  
     
Dennis Del Favero, Jeffrey Shaw, Ross Gibson, Ian Howard
The reformulation of narrative within digital cinema as the integration of three models of interactivity.
2002
ARC Discovery
Total: $122,882

The rise of digital media has led to a decline in the use of traditional single-layered narrative and the corresponding loss of a major instrument of cinematic representation. This study investigates the reformulation of narrative within digital cinema through the integration of three models of interactivity so as to produce a new emergent digital narrative form. The study tests the proposition predicted in revisionist cinematic theory that narrative, when generated as a complex of digitally interactive forms, provides the opportunity to recapture the representational significance of narrative within digital cinema, through its enactment within a multi-layered, emergent virtual space.

Dennis Del Favero
The reformulation of narrative within digital cinema as the integration of three models of interactivity.
2002
ARC Post Doctoral Fellowship
Total: $187,118
 
  Conversations  
     
Dennis Del Favero, Jeffrey Shaw, Ian Howard
iiC_inema: an international collaborative research program involving the development of interactive immersive video technology and its creative and commercial application.
2000
ARC Linkage Infrastructure
Total: $205,000

iiC_inema: The research program involves the development of new interactive immersive video technology. Its principle focus is the production of Interactive Immersive Cinema (iiC_inema) software, technologies and applications. The program will involve an international collaboration between researchers at ZKM, Centre for Art and Media, Karlsruhe, researchers and research students at UWS Nepean and the UNSW.
Specifically the program involves the research, development and production of:
1. a set of novel demonstrators that demonstrate the applicability of the iiC_inema technology;
2. new iiC_inema technology paradigms, research methodologies and applications; international research training at ZKM for doctoral and masters research from UWS, Nepean and the UNSW.
These technologies and applications are of immense value in the fields of:
a) Cinema, b) multimedia, c) networked virtual reality, d) theories of interactivity and e) virtual space
 
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